Overview
Full Time
Remote
10 openings
$50 - $150/hr
Required Skills
Libgdx
Java
Job Description
Job Title: Java Game Developer (libGDX)
Job Type: Permanent
Location: Remote
Job Summary
Join our customer’s dynamic team as a Java Game Developer (libGDX), where you’ll bring engaging 2D and 3D cross-platform games to life. You'll leverage Java and the open-source libGDX framework to design, develop, and deploy high-performance games across desktop, Android, and web platforms, contributing to every stage of the game development lifecycle.
Key Responsibilities
Design, develop, and maintain immersive 2D and 3D games using Java and libGDX for multiple platforms.
Collaborate closely with artists, designers, and other developers to define, prototype, and deliver new gameplay experiences.
Optimize game performance to ensure smooth, high-quality user experiences across desktop, Android, and web environments.
Build and maintain reusable, modular code architectures to accelerate future development and promote code sharing.
Implement innovative gameplay mechanics, user interfaces, and interactive features that engage and delight players.
Debug, troubleshoot, and resolve technical issues throughout the development process.
Communicate clearly and proactively with team members, providing thoughtful feedback and documentation.
Required Skills and Qualifications
Proven experience with Java programming, especially in game development.
Extensive hands-on expertise with the libGDX framework.
Strong understanding of cross-platform game development concepts and challenges.
Demonstrated ability to optimize code for performance and efficiency.
Experience creating reusable, modular code structures in a collaborative environment.
Excellent written and verbal communication skills, with an emphasis on clear, organized documentation and teamwork.
Passion for crafting engaging, interactive gameplay experiences and a keen eye for detail.
Preferred Qualifications
Experience working on both 2D and 3D game projects.
Familiarity with deploying games to web, Android, and desktop platforms using libGDX.
Background in performance profiling and advanced debugging for game applications.